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Faulty Terminal

A 3D model I created based on a concept art sketch by Daniel Jakobi. I copied the shape and key details from his sketch, adjusted the proportions, and designed the rest of the missing elements, including graphic design, colors, and textures, on my own.

The model was originally very lowpoly, but I switched to increasing it at the last minute to capture the curves of the highpoly. I've also split the model into two materials since the longest parts of the model take up so much space in the UV.

Model/Design based on: https://www.artstation.com/artwork/rJvwxG

Maps for Set 1 (Diffuse, Normal, Gloss, and Specular) This set consists of the parts of the terminal with a screen.

Maps for Set 1 (Diffuse, Normal, Gloss, and Specular) This set consists of the parts of the terminal with a screen.

Maps for Set 2 (Diffuse, Normal, Gloss, and Specular) This set contains the rest of the terminal.

Maps for Set 2 (Diffuse, Normal, Gloss, and Specular) This set contains the rest of the terminal.

Graphic Design created for the model

Graphic Design created for the model

3D Model Viewer

Side-by-side render of my model and the referenced concept art

Side-by-side render of my model and the referenced concept art