Welcome to my profile! I'm a 3D Artist with a creative background in 2D and Multimedia Arts. I focus on 3D modeling, concept art, character designs, illustrations, and assets for games.
• Collaborated with 2D & 3D artists, contributing to concept & art direction on an unannounced project.
• Modeled and optimized 3D buildings and props for mobile platforms and 2D render shots.
• Created and applied 2D textures & trim sheets for 3D assets.
• Optimized existing 3D models to meet client specifications and mobile requirements.
• Created 2D artwork for multiple clients, ranging from backgrounds and illustrations to concept art, environment art, character designs, and graphic design.
• Conceptualized and created podcast cover illustrations, social media banners, and Steam capsule art for clients.
• Cultivated strong client relationships through clear communication and collaboration.
• Managed multiple projects simultaneously, balancing priorities and deadlines.
• Utilized 3D industry-standard software tools like Maya to craft placeholder models, aiding in visualization.
• Worked with game development teams by creating concept art to develop ideas and prototypes.
• Joined month-long game jams as a 2D artist & 3D modeler, releasing playable games.
• Successfully completed a 3-month internship training program provided by the company.
• Trained to create 3D game-ready assets from scratch in a short amount of time using their AAA workflow. Assets ranged from stylized and realistic to trim sheets.
• Trained and developed a strong understanding of the professional workflow used in an unannounced project.