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Homey Outpost (Environment Art)

"An old abandoned outpost turned into a lovely home by a stranger."

A bigger project that took around 4 months to complete. I've modeled and adjusted everything myself in Unreal Engine (except for the bush plant in the tower windows. Its free blueprint came from GraphicLine Games).

Video recorded in Unreal Engine

Close-up shot of the flower field in Unreal Engine

3D Model

Screenshot #1

Screenshot #1

Screenshot #2 (different angle)

Screenshot #2 (different angle)

Screenshot #3 (alternate angle to show that it's in UE)

Screenshot #3 (alternate angle to show that it's in UE)

Reference Post I created as a visual guide for the project.

Reference Post I created as a visual guide for the project.

Castle Assets #1 (Marmoset Viewer)

Castle Assets #2 (Marmoset Viewer)

Castle Props (Marmoset Viewer)

Foliage (Marmoset Viewer)

Castle Tower (model screenshot)

Castle Tower (model screenshot)

Castle Tower (UV Unwrap)

Castle Tower (UV Unwrap)

Other Castle Parts (model screenshot)

Other Castle Parts (model screenshot)

Other Castle Parts (UV Unwrap)

Other Castle Parts (UV Unwrap)

Props (model screenshot)

Props (model screenshot)

Props (UV Unwrap)

Props (UV Unwrap)

Foliage (model screenshot)

Foliage (model screenshot)

Foliage (UV Unwrap). They look flat because I've set their Normals to Y:1. It's needed to achieve the flat look in the scene.

Foliage (UV Unwrap). They look flat because I've set their Normals to Y:1. It's needed to achieve the flat look in the scene.

Extra notes about the tower.

Extra notes about the tower.