A 3D model I created based on a concept art sketch by Daniel Jakobi. I copied the shape and key details from his sketch, adjusted the proportions, and designed the rest of the missing elements, including graphic design, colors, and textures, on my own.
The model was originally very lowpoly, but I switched to increasing it at the last minute to capture the curves of the highpoly. I've also split the model into two materials since the longest parts of the model take up so much space in the UV.
Model/Design based on: https://www.artstation.com/artwork/rJvwxG
3D Model Viewer